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The Division 2's Dark Zone is a shared-world area

Published on 3/22/2019
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The Dark Zone once again returns in The Division 2, bringing with it that unique mix of PvPvE that players will wind up feeling strongly for one way or another. That sensation of meeting up with another player, clearing out an enemy stronghold or two, gathering up some contaminated gear, and making a break for the evacuation point is truly something else. All the while, you’re playing under the constant fear of when your partner might go rogue and take you out in hopes of gathering up all of the loot for themselves. I played on both sides of the field during my time in the dark zone and The Division 2 certainly feels more in tune with those that want to play the antagonist.

The biggest change to the Dark Zone this time around is that player stats are normalised across the board, which makes PvP more accessible for less experienced players. If you shied away from the Dark Zone in the first game, rest assured that it is a much more enjoyable experience this time around. Linking up with friends to take down other squads and hunt for superior loot was a blast, and while more experienced players will often try to steal your swag, it’s totally possible for new players to hold their own against the vets.

Dark Zone is a shared-world area where players run into some of the toughest enemies of the game. It has some of the best loot, but it’s also a lawless place where players can knock each other off and steal those hard-earned prizes. The Dark Zone retains its tense and paranoid atmosphere, but this time around, Ubisoft evens the playing field so that people with better gear don’t have such an overwhelming advantage. Best and Cheapest The Division 2 Phoenix Credits For Sale - Mmocs.com.

Not every mission was a unique set piece but each one felt cleverly designed to challenge the player while still feeling fair. There are a select few missions that do have great environments, namely the museum locations as well as the beginning of the subway mission. I was genuinely surprised at just how creative the developers were with some of these locales. From the Vietnam exhibit to the Mars set, many of the game’s environments were pleasant surprises and a clear deviation from the original’s redundant snowy streets and office buildings.

When they're charging through grenades and smashing turrets for fun, tactics go out of the window -- you either eject yourself from cover or you get clobbered. The bottom line is that running from foes that take an eternity to kill isn't very fun, and it goes against everything that The Division 2's combat gets absolutely right.

In both terms of mechanics and gameplay, Tom Clancy’s The Division 2 exceeds its predecessor in every way. The constant treadmill of being promised higher numbers on your gear never runs dry and there are more than enough side diversions throughout Washington DC to keep your inventory stocked with lots of high-end and exotic gear. While the constant fear of bugs and glitches mar an otherwise great experience, The Division 2 shows potential to be Ubisoft’s best RPG in years.

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